
05-2017
07-2017
A modern day Chinese chess variant “commander chess”, invented by retired Colonel of the Vietnamese Army.
The game is available as Toy product for several years and has players from local community of schools and military / army users. The game is to be adapted online for initially player vs player.
Working on PoC’s and MVP for proposed game and brand product. Interviews and observations for the chess game, from its inventor and also local players.
During the examination of the product, through brainstorming sessions of the business / brand model it was found that new business could be, for a learning app product to encourage ESL (English Language Learners) and native English speakers to connect through game play. Learning English is high in the education curriculum in Vietnam.
Research, Development and Design for Commander Chess Online Game Market analysis, product business model examination, build user personas, story board interactions, identify social connections, develop new business strategy model.
Outcomes, Summary, new business opportunities |
Recommendation and project overview |
Product & Brand Objectives
User Objectives
UX Design Web App Portal | Online Game Software Design TBD | Production Team | Produce presentation documentation for Investment, to include Development costs | Revenue | physical product – brand alignment | Online game monetization
Research, Development and Design for Commander Chess Online Game Market analysis, product business model examination, build user personas, story board interactions, identify social connections, develop new business strategy model | Outcomes, Summary, new business opportunities | Recommendation and project overview | Product & Brand Objectives | User Objectives | UX Design Web App Portal | Online Game Software Design TBD | Production Team | Produce presentation documentation for Investment, to include Development costs | Revenue | physical product – brand alignment | Online game monetization